%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: M_Road Inverted m_Shader: {fileID: 4800000, guid: 5dd19d27b79e40f419603998044d6742, type: 3} m_ShaderKeywords: _INVERTVCOLORMASKSECONDROAD_ON _METALLICGLOSSMAP _NORMALMAP _PARALLAXMAP m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 354afa612ee6a1a4a81364ecf06d103b, type: 3} m_Scale: {x: 0.8, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailBaseRNyGNxA: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: e168dd461df7cf5478dc0522e1d8500b, type: 3} m_Scale: {x: 0.8, y: 1} m_Offset: {x: 0, y: 0} - _MetalicRAmbientOcclusionGHeightBEmissionA: m_Texture: {fileID: 2800000, guid: 6f2354d1bfe93fb48b8485a0b48a4cad, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: f0291b360d37a56449d187b2c52a5d6b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 2800000, guid: f0291b360d37a56449d187b2c52a5d6b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 2800000, guid: a7efd571098412d449ee750e50983e40, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample1: m_Texture: {fileID: 2800000, guid: 21026ac2d7f0a2e4d851ebfade600ca9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample2: m_Texture: {fileID: 2800000, guid: 1cf1ffe21cb52584f8be030a199a1dc0, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample3: m_Texture: {fileID: 2800000, guid: 8f86f3c60b9f9014abdd4088d9b3d59c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _AlphaNoisePower: 0.45 - _BumpScale: 1 - _Cutoff: 0.5 - _DetailAlbedoPower: 0 - _DetailNormalMapScale: 0 - _DstBlend: 0 - _Float0: 1 - _Float1: 0 - _Float2: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _InvertVColorMaskSecondRoad: 1 - _MainRoadAlphaCutOut: 1 - _MainRoadAmbientOcclusionPower: 1 - _MainRoadBrightness: 0.52 - _MainRoadMetalicPower: 1 - _MainRoadParallaxPower: 0.0159 - _MainRoadSmoothnessPower: 1 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _SecondRoadAmbientOcclusionPower: 1 - _SecondRoadBrightness: 1 - _SecondRoadMetalicPower: 1 - _SecondRoadParallaxPower: 0 - _SecondRoadSmoothnessPower: 1 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _UseSecondRoadAlpha: 1 - _ZWrite: 1 - __dirty: 1 m_Colors: - _AlphaNoiseTilling: {r: 2, g: 2, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _MainRoadColor: {r: 1, g: 1, b: 1, a: 1} - _SecondRoadColor: {r: 1, g: 1, b: 1, a: 1}