using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using XFrame.Core.UI; public class TaishiPanel : XUIPanel { //float SliderValue = 0; //public Text text; public TaishiPanel() : base(UIType.Fixed, UIMode.None, UICollider.None) { uiPath = "Prefabs/TaishiPanel"; } public override void Awake(GameObject go) { this.transform.Find("TopBG/Panel/btn-zonghe").GetComponent