using UnityEngine;
using UnityEngine.UI;
using XFrame.Core.UI;
public class IntroducePanel : XUIPanel
{
public IntroducePanel() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal)
{
uiPath = "Prefabs/IntroducePanel";
}
public override void Awake(GameObject go)
{
//this.transform.Find("btn-informition").GetComponent<Button>().onClick.AddListener(() =>
//{
// if (GameMain1.Intance != null)
// {
// this.transform.Find("btn-informition/Text").GetComponent<Text>().color = Color.blue;
// this.transform.Find("Text1").GetComponent<Text>().text = GameMain1.Intance.text + " 训练时间:2020年5月8日 训练时长:8小时";
// }
// else
// {
// Debug.LogError("MySingleton is not initialized!");
// }
//});
this.transform.Find("btn-evaluate").GetComponent<Button>().onClick.AddListener(() =>
{
ClosePanel<IntroducePanel>();
ShowPanel<EvaluatePanel>();
});
}
}