using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DeviceBtnItem : MonoBehaviour { public Button selfBtn; public string id; public string selfName; public Text selfText; // Start is called before the first frame update void Start() { selfBtn = GetComponent<Button>(); selfText = transform.GetComponentInChildren<Text>(); } // Update is called once per frame void Update() { } public void SetInfo(string _id, string _selfName) { id = _id; selfName = _selfName; selfText.text = _selfName; } }