using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class DeviceBtnItem : MonoBehaviour
{
    public Button selfBtn;
    public string id;
    public string selfName;
    public Text selfText;

    // Start is called before the first frame update
    void Start()
    {
        selfBtn = GetComponent<Button>();
        selfText = transform.GetComponentInChildren<Text>();
    }

    // Update is called once per frame
    void Update()
    {

    }

    public void SetInfo(string _id, string _selfName)
    {
        id = _id;
        selfName = _selfName;
        selfText.text = _selfName;
    }

}