using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ClassEnum : MonoBehaviour
{
}
///
/// 科目
///
public class Subject
{
public string id { get; set; }
///
/// 内容
///
public string name { get; set; }
///
/// 操作模式
///
public string OperateModel { get; set; }
///
/// 说明
///
public string Introduce { get; set; }
///
/// 时长
///
public string SubTime { get; set; }
///
/// 规格
///
public string Specs { get; set; }
///
/// 系统
///
public string SystemBy { get; set; }
///
/// 难度
///
public string HardLevel { get; set; }
///
/// 难度
///
public string State { get; set; }
}
///
/// 步骤
///
public class SubjectStep
{
public string id { get; set; }
///
/// 分组id
///
public string GroupId { get; set; }
///
/// 科目id
///
public string SubjectId { get; set; }
///
/// 席位id
///
public string SeatId { get; set; }
///
/// 内容
///
public string Name { get; set; }
///
/// 类型
///
public string StepType { get; set; }
}
///
/// 评估
///
public class AppraiseDetail
{
public string id { get; set; }
///
/// 训练id
///
public string PracticeId { get; set; }
///
/// 科目id
///
public string SubjectId { get; set; }
///
/// 用户账号
///
public string UserAccount { get; set; }
///
/// 岗位名称
///
public string RoleName { get; set; }
///
/// 排序
///
public string Idx { get; set; }
///
/// 分值
///
public string Score { get; set; }
///
/// 完成情况
///
public string Completed { get; set; }
///
/// 默认值
///
public string DefaultVal { get; set; }
///
/// 最小值
///
public string MinVal { get; set; }
///
/// 最大值
///
public string MaxVal { get; set; }
///
/// 操作内容
///
public string Notice { get; set; }
}