using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Viewdestructionpanl : MonoBehaviour
{
    public Button Forkoff;//销毁按钮
    void Start()
    {
        Forkoff.onClick.AddListener(() =>
        {
            Destroy(transform.gameObject);
        });
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}