using System.Collections.Generic; using UnityEngine; namespace ZenFulcrum.EmbeddedBrowser { [RequireComponent(typeof(Browser))] public class DemoList : MonoBehaviour { protected List demoSites = new List { "localGame://demo/MouseShow.html",//simple, cheap circle follows mouse, fade "http://js1k.com/2013-spring/demo/1487",//kalidescope effect around mouse // "http://js1k.com/2013-spring/demo/1471",//black balls follow mouse "http://js1k.com/2014-dragons/demo/1868", //webgl blobs // "http://glimr.rubyforge.org/cake/missile_fleet.html",//spaceships shoot each other "http://js1k.com/2015-hypetrain/demo/2231", //galaxy "http://js1k.com/2015-hypetrain/demo/2313",//particles, music "http://js1k.com/2015-hypetrain/demo/2331", //wave simulator in a dot grid "http://js1k.com/2015-hypetrain/demo/2315",//drag starfield "http://js1k.com/2015-hypetrain/demo/2161", //animated 3d fractal "http://js1k.com/2013-spring/demo/1533", //raindrop noise/music "http://js1k.com/2014-dragons/demo/1969",//many cube lines "http://www.snappymaria.com/misc/TouchEventTest.html",//circle around mouse cursor // "http://js1k.com/2013-spring/demo/1456",//plasma // "http://js1k.com/2013-spring/demo/1511",//circles around the mouse cursor }; public Browser demoBrowser; private Browser panelBrowser; private int currentIndex = 0; protected void Start() { panelBrowser = GetComponent(); panelBrowser.RegisterFunction("go", args => { DemoNav(args[0].Check()); }); demoBrowser.onLoad += info => { panelBrowser.CallFunction("setDisplayedUrl", demoBrowser.Url); }; demoBrowser.Url = demoSites[0]; } private void DemoNav(int dir) { if (dir > 0) { currentIndex = (currentIndex + 1) % demoSites.Count; } else { currentIndex = (currentIndex - 1 + demoSites.Count) % demoSites.Count; } demoBrowser.Url = demoSites[currentIndex]; } } }