using HighlightingSystem; using System.Collections; using System.Collections.Generic; using UnityEngine; public class On3DClick : MonoBehaviour { public Highlighter selfHighlight; // Start is called before the first frame update void Start() { selfHighlight = GetComponent(); } // Update is called once per frame void Update() { } private void OnMouseEnter() { selfHighlight.ConstantOn(Color.green); //Debug.Log("OnMouseEnter"); } private void OnMouseExit() { selfHighlight.ConstantOff(); //Debug.Log("OnMouseExit"); } }