using System.Collections; using System.Collections.Generic; using UnityEngine; public class DeviceInfoItem : MonoBehaviour { public string deviceId; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } public void Refesh(string[] data) { Vector3 pos = new Vector3(float.Parse(data[2]), float.Parse(data[3]), float.Parse(data[4])); Vector3 rot = new Vector3(float.Parse(data[4]), float.Parse(data[6]), float.Parse(data[7])); transform.position = pos; transform.position = rot; } }