using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine;

namespace YL
{
    public class Time : MonoBehaviour
    {
        public Text time;
        private int hour;
        private int minute;
        private int second;

        private int year;
        private int month;
        private int day;
        void Start()
        {

        }


        void Update()
        {
            hour = DateTime.Now.Hour;
            minute = DateTime.Now.Minute;
            second = DateTime.Now.Second;
           
            year = DateTime.Now.Year;
            month = DateTime.Now.Month;
            day = DateTime.Now.Day;


            time.text = string.Format("{0:D4}-{1:D2}-{2:D2}" + " {3:D2}:{4:D2}:{5:D2}", year, month, day, hour, minute,second);
        }
    }
}