using System.Collections.Generic; using UnityEngine; using AdamThinkDevicesData; using AdamSync; using Newtonsoft.Json; using static InterfaceManager; /// /// 设备 /// public class EquipmentCommon : MonoBehaviour { public EquipmentCommon equipmentCommon; /// /// 场景所在方 /// public SelectedSide selectedSide = SelectedSide.Other; public string equipmentType = ""; /// /// 设备唯一ID /// public string deviceID; /// /// 是否是本人创建的设备 /// public bool isPlayer { get { return _isPlayer; } set { if (_isPlayer != value) { _isPlayer = value; OnActivationIsPlayer?.Invoke(_isPlayer); } } } public event System.Action OnActivationIsPlayer; private bool _isPlayer = false; // 布尔值变化时触发的事件 public event System.Action OnActivationChanged; private bool _isStartRehearsing = false; // 属性绑定布尔值,并在值变化时触发事件 public bool isStartRehearsing { get { return _isStartRehearsing; } set { if (_isStartRehearsing != value) { _isStartRehearsing = value; OnActivationChanged?.Invoke(_isStartRehearsing); } } } /// /// 爆炸预制体 /// public GameObject explodePrefab; void Awake() { equipmentCommon = GetComponent(); DeviceManager.Instance.devices.Add(this); // 订阅布尔值变化事件 OnActivationChanged += OnActivationChangedHandler; // OnActivationIsPlayer += OnActivationChangedIsPlayer; } void OnActivationChangedIsPlayer(bool newValue) { if (newValue && equipmentType == "蜂群无人机") { } } /// /// 导条 暂停开始控制 /// /// void OnActivationChangedHandler(bool newValue) { switch (equipmentType) { case "激光火控平台": LaserFireControlPlatformManger laserFireControlPlatformManger = GetComponent(); laserFireControlPlatformManger.isStartRehearsing = isStartRehearsing; break; case "探测雷达": RadarManger radarManger = GetComponent(); radarManger.isStartRehearsing = isStartRehearsing; break; case "地面无线电干扰": TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger = GetComponent(); terrestrialRadioInterferenceManger.isStartRehearsing = isStartRehearsing; break; case "蜂群无人机": UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); unmannedAerialVehicleManage.isStartRehearsing = isStartRehearsing; break; case "频谱探测": Spectrumdetection spectrumdetection = GetComponent(); spectrumdetection.isStartRehearsing = isStartRehearsing; break; case "微波武器": Microwaveweapon microwaveweapon = GetComponent(); microwaveweapon.isStartRehearsing = isStartRehearsing; break; default: break; } } /// /// 物体生成时接受数据 /// /// public void FillInTheData(List weaponitemone) { //向其他的单位发送创建信息 if (isPlayer && equipmentCommon)//但是是由我自主创建的时候发送一次 且只发送一次 { Dictionary replaceInfoDic = new Dictionary(); string paraListJson = JsonConvert.SerializeObject(weaponitemone); replaceInfoDic.Add("PracticeId", GlobalFlag.roomID); replaceInfoDic.Add("PracticeSubjectId", GlobalFlag.practiceSubjectID); replaceInfoDic.Add("device_name", equipmentCommon.equipmentType); replaceInfoDic.Add("para_list", paraListJson); replaceInfoDic.Add("r1", $"{transform.position.x},{transform.position.y},{transform.position.z},{transform.eulerAngles.x},{transform.eulerAngles.y},{transform.eulerAngles.z}"); if (gameObject.GetComponent()) replaceInfoDic.Add("r2", ((int)gameObject.GetComponent().wrjModel).ToString()); StartCoroutine(AsyncWebReq.PostData2(Url_AddDeviceAndGetDeviceId, replaceInfoDic, ResultsInfo => { ReturnDeviceID returnID = JsonConvert.DeserializeObject(ResultsInfo); deviceID = returnID.data; string msg = $"send2room {equipmentCommon.equipmentType},{transform.position.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")},{transform.eulerAngles.ToString().Replace(" ", "").Replace("(", "").Replace(")", "") + "," + deviceID}"; _ = SyncCreateRoom.SendMessageAsync(msg); UploadLog(deviceID); })); } //填入数据 switch (equipmentType) { case "激光火控平台": LaserFireControlPlatformManger laserFireControlPlatformManger = GetComponent(); laserFireControlPlatformManger.FillInTheData(weaponitemone); laserFireControlPlatformManger.isStartRehearsing = isStartRehearsing; break; case "探测雷达": RadarManger radarManger = GetComponent(); radarManger.FillInTheData(weaponitemone); break; case "地面无线电干扰": TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger = GetComponent(); terrestrialRadioInterferenceManger.FillInTheData(weaponitemone); break; case "蜂群无人机": UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); unmannedAerialVehicleManage.FillInTheData(weaponitemone); unmannedAerialVehicleManage.MatrixFormation(30, 1); break; case "频谱探测": Spectrumdetection spectrumdetection = GetComponent(); spectrumdetection.FillInTheData(weaponitemone); break; case "微波武器": Microwaveweapon microwaveweapon = GetComponent(); microwaveweapon.FillInTheData(weaponitemone); break; default: break; } } /// ///上传日志 /// /// public void UploadLog(string deviceID) { string currentTime = System.DateTime.Now.ToString(); List uploadLogMains = new List(); UploadLogMain uploadLogMain = new UploadLogMain(); uploadLogMain.PracticeId = GlobalFlag.practiceSubjectID; uploadLogMain.ThinkId = GlobalFlag.currentThinkId; string log = currentTime + " " + equipmentType + "(" + deviceID + ")" + "生成 "; uploadLogMain.log = log; uploadLogMains.Add(uploadLogMain); string uploadLogMainJson = JsonConvert.SerializeObject(uploadLogMains); WWWForm wWWForm = new WWWForm(); wWWForm.AddField("data", uploadLogMainJson); Debug.Log(uploadLogMainJson); StartCoroutine(PostString(Url_Addpracticelog, wWWForm, data => { Debug.Log(data); })); } /// /// 已有路径 /// public Queue positions = new Queue(); private void Update() { StartMoveObjectAlongPath(); } public bool isMove = true; /// /// 按规划路径开始移动 /// public void StartMoveObjectAlongPath() { if (isMove && positions.Count > 0) { isMove = false; Vector3 _positions = positions.Dequeue(); UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); if (unmannedAerialVehicleManage) StartCoroutine(unmannedAerialVehicleManage.MoveObjectAlongPath(_positions, true)); // 启动协程,按规划的路线移动物体 } } /// /// /// /// public void ReceivingPositionAngle(string[] data) { switch (data[0]) { case "DronePosition"://无人机位置信息传递 Vector3 pos = new Vector3(float.Parse(data[2]), float.Parse(data[3]), float.Parse(data[4])); positions.Enqueue(pos); break; case "Lasing"://激光发射位置传递 LaserFireControlPlatformManger laserFireControlPlatformManger = GetComponent(); if (laserFireControlPlatformManger) laserFireControlPlatformManger.NonSelfGeneratedEmissionLaser(data); break; case "Micow"://微波武器发射位置 Microwaveweapon microwaveweapon = GetComponent(); if (microwaveweapon) { microwaveweapon.Microwavetransmission(data); } break; case "SingleDronePosition"://无人机攻击目标锁定 UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); if (unmannedAerialVehicleManage) { for (int i = 0; i < unmannedAerialVehicleManage.unmannedAerialVehicles.Count; i++) { if (unmannedAerialVehicleManage.unmannedAerialVehicles[i]) { Vector3 Pos = new Vector3(float.Parse(data[2]), float.Parse(data[3]), float.Parse(data[4])); unmannedAerialVehicleManage.unmannedAerialVehicles[i].AttAck(Pos); } } } break; case "DroneWasDestroyed"://单个无人机被销毁 UnmannedAerialVehicleManage _unmannedAerialVehicleManage = GetComponent(); if (_unmannedAerialVehicleManage) { UnmannedAerialVehicle unmannedAerialVehicle = _unmannedAerialVehicleManage.unmannedAerialVehicles.Find(x => x.serialNumber == data[2]); if (unmannedAerialVehicle) { unmannedAerialVehicle.AddBao(false); } } break; case "Planedata": UnmannedAerialVehicleManage unmannedAerialVehicleManage1 = GetComponent(); if (unmannedAerialVehicleManage1) { UnmannedAerialVehicle unmannedAerialVehicle = unmannedAerialVehicleManage1.unmannedAerialVehicles.Find(x => x.serialNumber == data[2]); if (unmannedAerialVehicle) { unmannedAerialVehicle.AddBao(false); } } break; case "SetToBeDestroyed"://设备被销毁 GameObject Bao = Instantiate(explodePrefab, transform); Bao.transform.localPosition = Vector3.zero; Bao.transform.SetParent(null); Bao.SetActive(true); Destroy(transform.gameObject); break; default: break; } } private void OnDestroy() { // 订阅布尔值变化事件 OnActivationChanged -= OnActivationChangedHandler; // OnActivationIsPlayer -= OnActivationChangedIsPlayer; } } public enum SelectedSide { Rad, Blue, Director, Other }