using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DeviceInfoItem : MonoBehaviour
{
    public string deviceId;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void Refesh(string[] data)
    {
        Vector3 pos = new Vector3(float.Parse(data[2]), float.Parse(data[3]), float.Parse(data[4]));
        Vector3 rot = new Vector3(float.Parse(data[4]), float.Parse(data[6]), float.Parse(data[7]));
        transform.position = pos;
        transform.position = rot;
    }
}