using UnityEngine; //----------------------------------------------------------------------------- // Copyright 2012-2021 RenderHeads Ltd. All rights reserved. //----------------------------------------------------------------------------- namespace RenderHeads.Media.AVProMovieCapture { /// /// Capture from a WebCamTexture object /// [AddComponentMenu("AVPro Movie Capture/Capture From WebCamTexture", 3)] public class CaptureFromWebCamTexture : CaptureFromTexture { private WebCamTexture _webcam = null; public WebCamTexture WebCamTexture { get { return _webcam; } set { _webcam = value; SetSourceTexture(_webcam); } } public override void UpdateFrame() { // WebCamTexture doesn't update every Unity frame if (_webcam != null && _webcam.didUpdateThisFrame) { UpdateSourceTexture(); } base.UpdateFrame(); } } }