using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Competitioncontentpanl : MonoBehaviour { public Image Competitioncontent_panl; public Button off_botn;//关闭按钮 public Button verify_botn;//确定按钮 public Button cancel_botn;//取消按钮 void Start() { Interactionbtn();//这个页面交互按钮 } private void Interactionbtn() { off_botn.onClick.AddListener(() => { Competitioncontent_panl.gameObject.SetActive(false); }); verify_botn.onClick.AddListener(() => { Competitioncontent_panl.gameObject.SetActive(false); }); cancel_botn.onClick.AddListener(() => { Competitioncontent_panl.gameObject.SetActive(false); }); } // Update is called once per frame void Update() { } }