using System; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; namespace YL { public class Time : MonoBehaviour { public Text time; private int hour; private int minute; private int second; private int year; private int month; private int day; void Start() { } void Update() { hour = DateTime.Now.Hour; minute = DateTime.Now.Minute; second = DateTime.Now.Second; year = DateTime.Now.Year; month = DateTime.Now.Month; day = DateTime.Now.Day; time.text = string.Format("{0:D4}年{1:D2}月{2:D2}日" + "{3:D2}:{4:D2}:{5:D2}", year, month, day, hour, minute, second); } } }