using System.Collections; using System.Collections.Generic; using UnityEngine; using AdamThinkDevicesData; using AdamSync; using LitJson; using Newtonsoft.Json; /// /// 设备 /// public class EquipmentCommon : MonoBehaviour { public EquipmentCommon equipmentCommon; /// /// 场景所在方 /// public SelectedSide selectedSide = SelectedSide.Other; /// /// 所有设备 /// public static List equipmentCommons = new List(); public string equipmentType = ""; /// /// 设备唯一ID /// public string deviceID; /// /// 是否是本人创建的设备 /// public bool isPlayer { get { return _isPlayer; } set { if (_isPlayer != value) { _isPlayer = value; OnActivationIsPlayer?.Invoke(_isPlayer); } } } public event System.Action OnActivationIsPlayer; private bool _isPlayer = false; // 布尔值变化时触发的事件 public event System.Action OnActivationChanged; private bool _isStartRehearsing = false; // 属性绑定布尔值,并在值变化时触发事件 public bool isStartRehearsing { get { return _isStartRehearsing; } set { if (_isStartRehearsing != value) { _isStartRehearsing = value; OnActivationChanged?.Invoke(_isStartRehearsing); } } } void Start() { equipmentCommon = GetComponent(); equipmentCommons.Add(this); // 订阅布尔值变化事件 OnActivationChanged += OnActivationChangedHandler; // OnActivationIsPlayer += OnActivationChangedIsPlayer; } void OnActivationChangedIsPlayer(bool newValue) { if(newValue&& equipmentType== "无人机List"&& isOnlyOne) { isOnlyOne = false; StartCoroutine(SendMsg()); } } /// /// 导条 暂停开始控制 /// /// void OnActivationChangedHandler(bool newValue) { switch (equipmentType) { case "激光火控平台": LaserFireControlPlatformManger laserFireControlPlatformManger = GetComponent(); laserFireControlPlatformManger.isStartRehearsing = isStartRehearsing; break; case "探测雷达": RadarManger radarManger = GetComponent(); radarManger.isStartRehearsing = isStartRehearsing; break; case "地面无线电干扰": TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger = GetComponent(); terrestrialRadioInterferenceManger.isStartRehearsing = isStartRehearsing; break; case "无人机List": UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); unmannedAerialVehicleManage.isStartRehearsing = isStartRehearsing; break; default: break; } } public char replaceInfo; public Dictionary replaceInfoDic = new Dictionary(); /// /// 物体生成时接受数据 /// /// public void FillInTheData(List weaponitemone) { //向其他的单位发送创建信息 if (isPlayer&& equipmentCommon)//但是是由我自主创建的时候发送一次 且只发送一次 { string paraListJson = JsonConvert.SerializeObject(weaponitemone); replaceInfoDic.Add("PracticeId", GlobalFlag.roomID); replaceInfoDic.Add("PracticeSubjectId", GlobalFlag.practiceSubjectID); replaceInfoDic.Add("device_name", equipmentCommon.equipmentType); replaceInfoDic.Add("para_list", paraListJson); StartCoroutine(AsyncWebReq.PostData2("http://111.229.30.246:48888/Handler/Thinkingfile.ashx?action=addpracticedevicedetail", replaceInfoDic, ResultsInfo => { ReturnDeviceID returnID = JsonConvert.DeserializeObject(ResultsInfo); deviceID = returnID.data; string msg = $"send2room {equipmentCommon.equipmentType},{transform.position.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")},{transform.eulerAngles.ToString().Replace(" ", "").Replace("(", "").Replace(")", "") + "," + returnID.data}"; _ = SyncCreateRoom.SendMessageAsync(msg); })); } //填入数据 switch (equipmentType) { case "激光火控平台": LaserFireControlPlatformManger laserFireControlPlatformManger = GetComponent(); laserFireControlPlatformManger.FillInTheData(weaponitemone); laserFireControlPlatformManger.isStartRehearsing = isStartRehearsing; break; case "探测雷达": RadarManger radarManger = GetComponent(); radarManger.FillInTheData(weaponitemone); break; case "地面无线电干扰": TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger = GetComponent(); terrestrialRadioInterferenceManger.FillInTheData(weaponitemone); break; case "无人机List": UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent(); unmannedAerialVehicleManage.FillInTheData(weaponitemone); break; default: break; } } //位置实时传送 private string latestData = ""; private bool isOnlyOne = true; public IEnumerator SendMsg() { while (true) { yield return new WaitForSeconds(0.01f); var nowData = GetSyncData(); if (!nowData.Equals(latestData)) { latestData = nowData; Debug.Log(latestData); _ = SyncCreateRoom.SendMessageAsync(string.Format("WRJ {0}", nowData)); } } } protected string GetSyncData() { return string.Format("{0},{1},{2},{3},{4},{5},{6}", equipmentCommon.deviceID, transform.position.x, transform.position.y, transform.position.z, transform.eulerAngles.x, transform.eulerAngles.y, transform.eulerAngles.z); } private void Update() { if (Input.GetKeyDown(KeyCode.T)) { isPlayer = !isPlayer; } } } public enum SelectedSide { Rad, Blue, Director, Other }