using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XFrame.Core.UI;

public class DirectorPanel : XUIPanel
{
    public DirectorPanel() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal)
    {
        uiPath = "Prefabs/DirectorPanel";
    }
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}