using UnityEngine;
using UnityEngine.UI;
using XFrame.Core.UI;

public class IntroducePanel : XUIPanel
{
    public IntroducePanel() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal)
    {
        uiPath = "Prefabs/IntroducePanel";
    }

    public override void Awake(GameObject go)
    {
        //this.transform.Find("btn-informition").GetComponent<Button>().onClick.AddListener(() =>
        //{
        //    if (GameMain1.Intance != null)
        //    {
        //        this.transform.Find("btn-informition/Text").GetComponent<Text>().color = Color.blue;
        //        this.transform.Find("Text1").GetComponent<Text>().text = GameMain1.Intance.text + "        训练时间:2020年5月8日     训练时长:8小时";
        //    }
        //    else
        //    {
        //        Debug.LogError("MySingleton is not initialized!");
        //    }
        //});
        this.transform.Find("btn-evaluate").GetComponent<Button>().onClick.AddListener(() =>
        {
            ClosePanel<IntroducePanel>();
            ShowPanel<EvaluatePanel>();
        });
    }
}