using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; /// /// 微波武器攻击 /// public class MicrowaveweaponAttack : MonoBehaviour { /// /// 微波武器 /// public Microwaveweapon microwaveweapon; /// /// 微波显示 /// public void MicrowaveDisplay(float show,float time) { transform.DOScaleZ(show, time); } }