using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
///
/// 微波武器攻击
///
public class MicrowaveweaponAttack : MonoBehaviour
{
///
/// 微波武器
///
public Microwaveweapon microwaveweapon;
///
/// 微波显示
///
public void MicrowaveDisplay(float show,float time)
{
transform.DOScaleZ(show, time);
}
}