NewN_UAVPlane/Assets/Temp/Scripts/Managementtxt.cs

436 lines
8.2 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Managementtxt { }
#region//登入注册接口数据类
[Serializable]
public class UserInfo
{
/// <summary>
///
/// </summary>
public string user_id;
/// <summary>
///
/// </summary>
public string login_name;
/// <summary>
/// 1#士兵
/// </summary>
public string real_name;
/// <summary>
///
/// </summary>
public string role_code;
/// <summary>
/// 士兵
/// </summary>
public string role_name;
}
[Serializable]
public class LoginRoot
{
/// <summary>
///
/// </summary>
public bool state;
/// <summary>
///
/// </summary>
public string message;
/// <summary>
///
/// </summary>
public UserInfo data;
}
#endregion
//想定编辑信息类
[Serializable]
public class Editinformation
{
/// <summary>
///
/// </summary>
public bool state;
/// <summary>
///
/// </summary>
public string message;
/// <summary>
///
/// </summary>
public List<Thinkingfile> data;
}
[Serializable]
public class Thinkingfile
{
/// <summary>
///
/// </summary>
public string Id;
/// <summary>
/// 1017占领高地
/// </summary>
public string Name;
/// <summary>
/// 协同训练
/// </summary>
public string PracticeMode;
/// <summary>
///
/// </summary>
public string Icon;
/// <summary>
///
/// </summary>
public string VirtualPath;
/// <summary>
///
/// </summary>
public string DeviceContent;
/// <summary>
///
/// </summary>
public string SubjectContent;
/// <summary>
///
/// </summary>
public string OperateSupport;
/// <summary>
///
/// </summary>
public string CreateTime;
/// <summary>
///
/// </summary>
public string Memo;
/// <summary>
///
/// </summary>
public string UpdateTime;
/// <summary>
///
/// </summary>
public string IsDeleted;
/// <summary>
///
/// </summary>
public string EnvTime;
/// <summary>
///
/// </summary>
public string EnvRain;
/// <summary>
///
/// </summary>
public string EnvSnow;
/// <summary>
///
/// </summary>
public string EnvWindSpeed;
/// <summary>
///
/// </summary>
public string EnvWindDir;
/// <summary>
///
/// </summary>
public string EnvLight;
/// <summary>
///
/// </summary>
public string EnvWu;
/// <summary>
///
/// </summary>
public string Env1;
public string Field_Decimal1;
/// <summary>
///
/// </summary>
public string Field_Decimal2;
/// <summary>
///
/// </summary>
public string Field_Decimal3;
/// <summary>
///
/// </summary>
public string Field_Char1;
/// <summary>
///
/// </summary>
public string Field_Char2;
/// <summary>
///
/// </summary>
public string Field_Char3;
/// <summary>
/// 设置天气的类
/// </summary>
public Environment Environment { get; set; }
}
[Serializable]
public class Environment
{
/// <summary>
/// 时间
/// </summary>
public string Time { get; set; }
/// <summary>
/// 雨
/// </summary>
public string Rain { get; set; }
/// <summary>
/// 雪
/// </summary>
public string Snow { get; set; }
/// <summary>
/// 风速
/// </summary>
public string WindSpeed { get; set; }
/// <summary>
/// 风向
/// </summary>
public string WindDir { get; set; }
/// <summary>
/// 阳光强度
/// </summary>
public string Light { get; set; }
///<summary>
/// 雾气大小
///</summary>
public string EnvWu { get; set; }
public string Env1 {get;set;}
}
[Serializable]
public class Traininginformation
{
/// <summary>
///
/// </summary>
public string Id;
/// <summary>
///
/// </summary>
public string Name;
/// <summary>
/// 岗位训练
/// </summary>
public string PracticeMode;
/// <summary>
///
/// </summary>
public List<SubjectsInfoItemm> subjectsInfo;
}
[Serializable]
public class SubjectsInfoItemm
{
/// <summary>
///
/// </summary>
public string subjectId;
/// <summary>
/// 1023-1红蓝对抗
/// </summary>
public string subjectName;
/// <summary>
///
/// </summary>
public int index;
/// <summary>
///
/// </summary>
public string stepInfo;
/// <summary>
///
/// </summary>
public int SubTime;
/// <summary>
///
/// </summary>
public string seatInfo;
/// <summary>
/// 红蓝对抗
/// </summary>
public string mode;
/// <summary>
/// 丘陵
/// </summary>
public string earth;
/// <summary>
///
/// </summary>
public List<SeatInfosItemm> seatInfos;
/// <summary>
///
/// </summary>
public List<TrainDestListItem> TrainDestList;
}
[Serializable]
public class TrainDestListItem
{
/// <summary>
///
/// </summary>
public string TrainId;
/// <summary>
/// 目标一
/// </summary>
public string TrainDest;
/// <summary>
///
/// </summary>
public string TrainGrade;
/// <summary>
///
/// </summary>
public string redseatIds;
/// <summary>
///
/// </summary>
public string blueseatIds;
}
[Serializable]
public class SeatInfosItemm
{
/// <summary>
///
/// </summary>
public string seatId;
/// <summary>
/// 1#士兵
/// </summary>
public string seatName;
/// <summary>
///
/// </summary>
public string seatno;
/// <summary>
///
/// </summary>
public string role;
}
public class Devuce
{
/// <summary>
/// 雷达
/// </summary>
public string device_name { get; set; }
/// <summary>
///
/// </summary>
public int device_count { get; set; }
/// <summary>
///
/// </summary>
public int r1 { get; set; }
}
[System.Serializable]
public class DataItem1
{
/// <summary>
///
/// </summary>
public string id { get; set; }
/// <summary>
///
/// </summary>
public string think_id { get; set; }
/// <summary>
/// 蜂群无人机
/// </summary>
public string device_name { get; set; }
/// <summary>
///
/// </summary>
public string device_count { get; set; }
/// <summary>
///
/// </summary>
public string r1 { get; set; }
/// <summary>
///
/// </summary>
public string r2 { get; set; }
/// <summary>
///
/// </summary>
public string r3 { get; set; }
}
[System.Serializable]
public class Weaponitem
{
/// <summary>
///
/// </summary>
public bool state { get; set; }
/// <summary>
///
/// </summary>
public string message { get; set; }
/// <summary>
///
/// </summary>
public List<DataItem1> data { get; set; }
}
[System.Serializable]
public class Weaponitemone
{
/// <summary>
///
/// </summary>
public bool state { get; set; }
/// <summary>
///
/// </summary>
public string message { get; set; }
/// <summary>
///
/// </summary>
public List<Aircraft> data { get; set; }
}
[System.Serializable]
public class Aircraft
{
/// <summary>
///
/// </summary>
public string id { get; set; }
/// <summary>
///
/// </summary>
public string think_device_id { get; set; }
/// <summary>
/// 抗风等级
/// </summary>
public string para_name { get; set; }
/// <summary>
/// 下拉框
/// </summary>
public string para_type { get; set; }
/// <summary>
///
/// </summary>
public string para_value { get; set; }
/// <summary>
/// 级
/// </summary>
public string para_unit { get; set; }
/// <summary>
///
/// </summary>
public string r1 { get; set; }
/// <summary>
///
/// </summary>
public string r2 { get; set; }
/// <summary>
///
/// </summary>
public string r3 { get; set; }
}