NewN_UAVPlane/Assets/Zion/Scripts/Adam/Components/WaitDestory.cs

19 lines
316 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WaitDestory : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Destroy(gameObject, 1.5f);
}
// Update is called once per frame
void Update()
{
}
}