NewN_UAVPlane/Assets/art/haidao/DCG Shaders/Water Shader/_Resources/UnderWaterCamera.cs

16 lines
215 B
C#

using UnityEngine;
using System.Collections;
public class UnderWaterCamera : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}