NewN_UAVPlane/Assets/Temp/Scripts/Valuerangepanl.cs

30 lines
787 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Valuerangepanl : MonoBehaviour
{
public Slider stored;//储能间隔时间
public Slider injure;//毁伤累积作用的时间
public Slider disturb;//干扰距离
public Slider angle;//干扰的角度
public Text stored_text;//显示时间
public Text injure_text;//毁伤累计作用的时间
public Text disturb_text;//干扰距离显示
public Text angle_text;//干扰角度显示
public Button cancel1_btn;//取消按钮
public Button cancel2_btn;//取消按钮
public Button queren_btn;//确认按钮
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}