NewN_UAVPlane/Assets/Tom's Terrain Tools/2DTools/Scripts/CircleMoverSample.cs

31 lines
464 B
C#

using UnityEngine;
using System.Collections;
// Just a quick circle movement sample
namespace TTTSamples
{
public class CircleMoverSample : MonoBehaviour
{
private float moveSpeed=150f;
private float torque = 0;
private Rigidbody2D rb;
void Start()
{
rb = GetComponent<Rigidbody2D>();
}
void Update()
{
torque=Input.GetAxis("Horizontal")*moveSpeed*Time.deltaTime;
}
void FixedUpdate ()
{
rb.AddTorque(-torque);
}
}
}