NewN_UAVPlane/Assets/Zion/Scripts/GameMain1.cs

35 lines
841 B
C#

using System.Collections.Generic;
using UnityEngine;
using XFrame.Core.Localization;
using XFrame.Core.UI;
using XFrame.Core.Utils;
public class GameMain1 : MonoBehaviour
{
public static GameMain1 Intance { get; private set; }
private void Awake()
{
//保持只有一个
if (Intance == null)
{
Intance = this;
}
else if (Intance != this)
{
Destroy(this.gameObject);
}
}
public List<ItemData> itemDatas = new List<ItemData>();
internal string text;
//public string text = null;
private void Start()
{
GameObject.Find("UIRoot2").SetActive(false);
Singleton<Localization>.Create().Language = Localization.CHINESE;
//XUIPanel.ShowPanel<ReplayPanel>();
XUIPanel.ShowPanel<DoublePlay>();
}
}