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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SyncBase : MonoBehaviour
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{
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[DisplayOnly]
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public string Id = "";
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public string 自定义;
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/// <summary>
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/// 是否已经初始化
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/// </summary>
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[HideInInspector]
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public bool hasInit;
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} |