NewN_UAVPlane/Assets/ZFBrowser/Demo/Resources/ExplainUnzip.html

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<h1>Greetings!</h1>
<p style="font-size: 120%; font-weight: bold;">Extract <em>DemoBrowserAssets.zip</em> to your project folder.</p>
<p>One thing before we start:</p>
<p>For this demo to work, we need some files in <code>MyProject/BrowserAssets/</code>, but Asset Packages can't put things outside <code>MyProject/Assets/</code>. These files are game-local HTML/CSS/JavaScript resources.</p>
<p>Find <code>ZFBrowser/Demo/DemoBrowserAssets.zip</code> and extract it to your project folder so it looks something like this:</p>
<pre>
MyProject/
Assets/
...
BrowserAssets/
demo/
DoorControl.html
HUD.html
....
Library/
ProjectSettings/
...</pre>
<p>Once that's done, start the demo again and enjoy!</p>
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As a side note, we could do that automatically with a pile of code, but I think this is a good starting
point for teaching how the system works.
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