15 lines
512 B
C#
15 lines
512 B
C#
using UnityEngine;
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using UnityEditor;
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namespace HighlightingSystem
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{
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[CustomEditor(typeof(HighlightingBlitter), true)]
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public class HighlightingBlitterEditor : Editor
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{
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//
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public override void OnInspectorGUI()
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{
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EditorGUILayout.HelpBox("Use order of this component (relatively to other Image Effects on this camera) to control the point at which highlighting will be applied to the framebuffer (click on a little gear icon to the right and choose Move Up / Move Down).", MessageType.Info);
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}
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}
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} |