NewN_UAVPlane/Assets/GameAssets/Toolset/XFrame/Example/Scripts/Manager/GameMain.cs

34 lines
675 B
C#

using UnityEngine;
using UnityEngine.UI;
using XFrame.Core.Localization;
using XFrame.Core.UI;
using XFrame.Core.Utils;
public class GameMain : MonoBehaviour {
private void Awake()
{
Instance = this;
}
public static GameMain Instance;
public static bool model =false;
public static bool tiao =true;
public static bool visit = false;
public static bool skip = true;
private void Start()
{
GameObject.Find("UIRoot1").SetActive(false);
Singleton<Localization>.Create().Language = Localization.CHINESE;
XUIPanel.ShowPanel<Main_interface_Panel>();
}
void Setstring()
{
}
}