NewN_UAVPlane/Assets/Zion/Scripts/UI/Item/ChoseUserItem.cs

34 lines
998 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DataModel.Model;
public class ChoseUserItem : MonoBehaviour
{
admin_user user;
CreateRoomSeatItem createRoomSeatItem1;
ChoseUserPanel choseUserPanel1;
public Text userName;
public Text userAccount;
public Toggle choseToggle;
public void Init(admin_user admin_User,bool isinterable, CreateRoomSeatItem createRoomSeatItem, ChoseUserPanel choseUserPanel)
{
user = admin_User;
createRoomSeatItem1 = createRoomSeatItem;
choseUserPanel1 = choseUserPanel;
userName.text = user.real_name;
userAccount.text = user.login_name;
choseToggle.group = choseUserPanel1.togglegroup;
choseToggle.interactable = isinterable;
}
public void Chose()
{
//选择人员
createRoomSeatItem1.username.text = user.real_name;
createRoomSeatItem1.useraccount.text = user.login_name;
}
}