NewN_UAVPlane/Assets/Temp/Scripts/Underneath.cs

23 lines
482 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
public class Underneath : MonoBehaviour
{
public Button settingBtn;
public Text subjectName;
public void SetValue(string name,Action callback)
{
subjectName.text = name;
settingBtn.onClick.AddListener(() =>
{
Debug.Log("ewewewew");
callback?.Invoke();
});
}
}