16 lines
375 B
C#
16 lines
375 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using XFrame.Core.UI;
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public class Cooperative_training : XUIPanel
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{
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public Cooperative_training() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal)
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{
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uiPath = "UIPanel/Cooperative_training";
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}
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public override void Awake(GameObject go)
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{
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}
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} |