NewN_UAVPlane/Assets/Zion/Scripts/Model/modelconnect.cs

232 lines
4.5 KiB
C#

/** 版本信息模板在安装目录下,可自行修改。
* modelconnect.cs
*
* 功 能: N/A
* 类 名: modelconnect
*
* Ver 变更日期 负责人 变更内容
* ───────────────────────────────────
* V0.01 2022/5/24 19:44:00 N/A 初版
*
* Copyright (c) 2012 Maticsoft Corporation. All rights reserved.
*┌──────────────────────────────────┐
*│ 此技术信息为本公司机密信息,未经本公司书面同意禁止向第三方披露. │
*│ 版权所有:动软卓越(北京)科技有限公司              │
*└──────────────────────────────────┘
*/
using System;
namespace DataModel.Model
{
/// <summary>
/// modelconnect:实体类(属性说明自动提取数据库字段的描述信息)
/// </summary>
[Serializable]
public partial class modelconnect
{
public modelconnect()
{}
#region Model
private string _id;
private string _name;
private string _structshape;
private string _structtype;
private decimal? _localposx;
private decimal? _localposy;
private decimal? _localposz;
private decimal? _anglex;
private decimal? _angley;
private decimal? _anglez;
private decimal? _scalex;
private decimal? _scaley;
private decimal? _scalez;
private string _memo;
private DateTime? _updatetime;
private bool _isdeleted;
private decimal? _field_decimal1;
private decimal? _field_decimal2;
private decimal? _field_decimal3;
private string _field_char1;
private string _field_char2;
private string _field_char3;
/// <summary>
///
/// </summary>
public string Id
{
set{ _id=value;}
get{return _id;}
}
/// <summary>
///
/// </summary>
public string Name
{
set{ _name=value;}
get{return _name;}
}
/// <summary>
///
/// </summary>
public string StructShape
{
set{ _structshape=value;}
get{return _structshape;}
}
/// <summary>
///
/// </summary>
public string StructType
{
set{ _structtype=value;}
get{return _structtype;}
}
/// <summary>
///
/// </summary>
public decimal? LocalPosX
{
set{ _localposx=value;}
get{return _localposx;}
}
/// <summary>
///
/// </summary>
public decimal? LocalPosY
{
set{ _localposy=value;}
get{return _localposy;}
}
/// <summary>
///
/// </summary>
public decimal? LocalPosZ
{
set{ _localposz=value;}
get{return _localposz;}
}
/// <summary>
///
/// </summary>
public decimal? AngleX
{
set{ _anglex=value;}
get{return _anglex;}
}
/// <summary>
///
/// </summary>
public decimal? AngleY
{
set{ _angley=value;}
get{return _angley;}
}
/// <summary>
///
/// </summary>
public decimal? AngleZ
{
set{ _anglez=value;}
get{return _anglez;}
}
/// <summary>
///
/// </summary>
public decimal? ScaleX
{
set{ _scalex=value;}
get{return _scalex;}
}
/// <summary>
///
/// </summary>
public decimal? ScaleY
{
set{ _scaley=value;}
get{return _scaley;}
}
/// <summary>
///
/// </summary>
public decimal? ScaleZ
{
set{ _scalez=value;}
get{return _scalez;}
}
/// <summary>
///
/// </summary>
public string Memo
{
set{ _memo=value;}
get{return _memo;}
}
/// <summary>
///
/// </summary>
public DateTime? UpdateTime
{
set{ _updatetime=value;}
get{return _updatetime;}
}
/// <summary>
///
/// </summary>
public bool IsDeleted
{
set{ _isdeleted=value;}
get{return _isdeleted;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal1
{
set{ _field_decimal1=value;}
get{return _field_decimal1;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal2
{
set{ _field_decimal2=value;}
get{return _field_decimal2;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal3
{
set{ _field_decimal3=value;}
get{return _field_decimal3;}
}
/// <summary>
///
/// </summary>
public string Field_Char1
{
set{ _field_char1=value;}
get{return _field_char1;}
}
/// <summary>
///
/// </summary>
public string Field_Char2
{
set{ _field_char2=value;}
get{return _field_char2;}
}
/// <summary>
///
/// </summary>
public string Field_Char3
{
set{ _field_char3=value;}
get{return _field_char3;}
}
#endregion Model
}
}