27 lines
486 B
C#
27 lines
486 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DifferentialUI : MonoBehaviour
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{
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public RectTransform secne1;
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public RectTransform secne2;
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void Start()
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{
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if (GameMain.model==true)
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{
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secne1.gameObject.SetActive(true);
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}
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else
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{
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secne2.gameObject.SetActive(true);
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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