NewN_UAVPlane/Assets/Temp/Scripts/DifferentialUI.cs

27 lines
486 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DifferentialUI : MonoBehaviour
{
public RectTransform secne1;
public RectTransform secne2;
void Start()
{
if (GameMain.model==true)
{
secne1.gameObject.SetActive(true);
}
else
{
secne2.gameObject.SetActive(true);
}
}
// Update is called once per frame
void Update()
{
}
}