27 lines
499 B
C#
27 lines
499 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class DifferentialUI : MonoBehaviour
|
|
{
|
|
public RectTransform secne1;
|
|
public RectTransform secne2;
|
|
void Start()
|
|
{
|
|
//if (GameMain.model==true)
|
|
//{
|
|
// secne1.gameObject.SetActive(true);
|
|
//}
|
|
//else
|
|
//{
|
|
// secne2.gameObject.SetActive(true);
|
|
//}
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|