112 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
| using UnityEngine;
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| 
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| namespace UnityEditor.PostProcessing
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| {
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|     public static class FxStyles
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|     {
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|         public static GUIStyle tickStyleRight;
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|         public static GUIStyle tickStyleLeft;
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|         public static GUIStyle tickStyleCenter;
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| 
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|         public static GUIStyle preSlider;
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|         public static GUIStyle preSliderThumb;
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|         public static GUIStyle preButton;
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|         public static GUIStyle preDropdown;
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| 
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|         public static GUIStyle preLabel;
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|         public static GUIStyle hueCenterCursor;
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|         public static GUIStyle hueRangeCursor;
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| 
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|         public static GUIStyle centeredBoldLabel;
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|         public static GUIStyle wheelThumb;
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|         public static Vector2 wheelThumbSize;
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| 
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|         public static GUIStyle header;
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|         public static GUIStyle headerCheckbox;
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|         public static GUIStyle headerFoldout;
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| 
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|         public static Texture2D playIcon;
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|         public static Texture2D checkerIcon;
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|         public static Texture2D paneOptionsIcon;
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| 
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|         public static GUIStyle centeredMiniLabel;
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| 
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|         static FxStyles()
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|         {
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|             tickStyleRight = new GUIStyle("Label")
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|             {
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|                 alignment = TextAnchor.MiddleRight,
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|                 fontSize = 9
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|             };
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| 
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|             tickStyleLeft = new GUIStyle("Label")
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|             {
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|                 alignment = TextAnchor.MiddleLeft,
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|                 fontSize = 9
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|             };
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| 
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|             tickStyleCenter = new GUIStyle("Label")
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|             {
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|                 alignment = TextAnchor.MiddleCenter,
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|                 fontSize = 9
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|             };
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| 
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|             preSlider = new GUIStyle("PreSlider");
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|             preSliderThumb = new GUIStyle("PreSliderThumb");
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|             preButton = new GUIStyle("PreButton");
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|             preDropdown = new GUIStyle("preDropdown");
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| 
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|             preLabel = new GUIStyle("ShurikenLabel");
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| 
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|             hueCenterCursor = new GUIStyle("ColorPicker2DThumb")
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|             {
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|                 normal = { background = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/ShurikenPlus.png") },
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|                 fixedWidth = 6,
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|                 fixedHeight = 6
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|             };
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| 
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|             hueRangeCursor = new GUIStyle(hueCenterCursor)
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|             {
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|                 normal = { background = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/CircularToggle_ON.png") }
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|             };
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| 
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|             wheelThumb = new GUIStyle("ColorPicker2DThumb");
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| 
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|             centeredBoldLabel = new GUIStyle(GUI.skin.GetStyle("Label"))
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|             {
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|                 alignment = TextAnchor.UpperCenter,
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|                 fontStyle = FontStyle.Bold
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|             };
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| 
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|             centeredMiniLabel = new GUIStyle(EditorStyles.centeredGreyMiniLabel)
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|             {
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|                 alignment = TextAnchor.UpperCenter
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|             };
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| 
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|             wheelThumbSize = new Vector2(
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|                     !Mathf.Approximately(wheelThumb.fixedWidth, 0f) ? wheelThumb.fixedWidth : wheelThumb.padding.horizontal,
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|                     !Mathf.Approximately(wheelThumb.fixedHeight, 0f) ? wheelThumb.fixedHeight : wheelThumb.padding.vertical
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|                     );
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| 
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|             header = new GUIStyle("ShurikenModuleTitle")
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|             {
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|                 font = (new GUIStyle("Label")).font,
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|                 border = new RectOffset(15, 7, 4, 4),
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|                 fixedHeight = 22,
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|                 contentOffset = new Vector2(20f, -2f)
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|             };
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| 
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|             headerCheckbox = new GUIStyle("ShurikenCheckMark");
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|             headerFoldout = new GUIStyle("Foldout");
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| 
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|             playIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/IN foldout act.png");
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|             checkerIcon = (Texture2D)EditorGUIUtility.LoadRequired("Icons/CheckerFloor.png");
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| 
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|             if (EditorGUIUtility.isProSkin)
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|                 paneOptionsIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/DarkSkin/Images/pane options.png");
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|             else
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|                 paneOptionsIcon = (Texture2D)EditorGUIUtility.LoadRequired("Builtin Skins/LightSkin/Images/pane options.png");
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|         }
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|     }
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| }
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