NewN_UAVPlane/Assets/Temp/Scripts/Look_room.cs

21 lines
364 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Xml.Serialization;
using UnityEngine;
using UnityEngine.UI;
public class Look_room : MonoBehaviour
{
public Text room_hao;
public void Awake()
{
room_hao = GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
}
}