26 lines
562 B
C#
26 lines
562 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class Scenarioname : MonoBehaviour
|
|
{
|
|
public ToggleGroup options_toggle;
|
|
public Text setingname;
|
|
public Toggle Toggle;
|
|
|
|
public void Scenario(string name,ToggleGroup group,Action cation)
|
|
{
|
|
setingname.text = name;
|
|
Toggle.group = group;
|
|
Toggle.onValueChanged.AddListener((isOn) =>
|
|
{
|
|
if (isOn)
|
|
{
|
|
cation?.Invoke();
|
|
}
|
|
});
|
|
}
|
|
}
|