51 lines
681 B
C#
51 lines
681 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 基类
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/// </summary>
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public class ModelBase : MonoBehaviour
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{
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/// <summary>
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/// 设备状态
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/// </summary>
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public DeviceState deviceState;
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/// <summary>
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/// 是否完成
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/// </summary>
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public bool isCompleted;
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/// <summary>
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/// 初始化
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/// </summary>
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public virtual void Init()
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{
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}
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/// <summary>
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/// 重进房间初始化
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/// </summary>
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public virtual void MiddleInit()
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{
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}
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}
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/// <summary>
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/// 设备状态
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/// </summary>
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public enum DeviceState
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{
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Free,
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Connect,
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OnHand,
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}
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