42 lines
851 B
C#
42 lines
851 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Seatpanl : MonoBehaviour
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{
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public Image seat_panl;
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public Button off1_botn;
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public Button verify1_botn;
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public Button cancel1_botn;
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void Start()
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{
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Interactivebtn();//这几个按钮交互页面
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}
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private void Interactivebtn()
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{
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off1_botn.onClick.AddListener(() =>
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{
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seat_panl.gameObject.SetActive(false);
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});
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verify1_botn.onClick.AddListener(() =>
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{
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seat_panl.gameObject.SetActive(false);
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});
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cancel1_botn.onClick.AddListener(() =>
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{
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seat_panl.gameObject.SetActive(false);
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});
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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