NewN_UAVPlane/Assets/Zion/Scripts/CurrentTime.cs

38 lines
966 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CurrentTime : MonoBehaviour
{
private Text CurrrentTimeText;
private int hour;
private int minute;
private int second;
private int year;
private int month;
private int day;
// Start is called before the first frame update
void Start()
{
CurrrentTimeText = GetComponent<Text>();
}
// Update is called once per frame
void Update()
{
//获取当前时间
hour = DateTime.Now.Hour;
minute = DateTime.Now.Minute;
second = DateTime.Now.Second;
year = DateTime.Now.Year;
month = DateTime.Now.Month;
day = DateTime.Now.Day;
//格式化显示当前时间
CurrrentTimeText.text = string.Format("{0:D2}年{1:D2}月{2:D2}日" +" "+ "{3:D2}:{4:D2}:{5:D2}", year, month, day, hour, minute, second);
}
}