NewN_UAVPlane/Assets/Zion/Scripts/DropdownExpands.cs

36 lines
768 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DropdownExpands : MonoBehaviour
{
[SerializeField]
public bool IsExpands { get; private set; }
public GameObject arrow;
public GameObject arrow1;
// Start is called before the first frame update
void Start()
{
if (this.name == "Dropdown List")
{
//下拉展开了
IsExpands = true;
arrow.SetActive(true);
arrow1.SetActive(false);
}
}
private void OnDestroy()
{
//收起了
IsExpands = false;
arrow1.SetActive(true);
arrow.SetActive(false);
}
// Update is called once per frame
void Update()
{
}
}