36 lines
768 B
C#
36 lines
768 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class DropdownExpands : MonoBehaviour
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{
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[SerializeField]
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public bool IsExpands { get; private set; }
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public GameObject arrow;
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public GameObject arrow1;
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// Start is called before the first frame update
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void Start()
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{
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if (this.name == "Dropdown List")
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{
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//下拉展开了
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IsExpands = true;
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arrow.SetActive(true);
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arrow1.SetActive(false);
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}
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}
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private void OnDestroy()
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{
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//收起了
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IsExpands = false;
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arrow1.SetActive(true);
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arrow.SetActive(false);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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