NewN_UAVPlane/Assets/Zion/Scripts/Model/practiceenvironment.cs

277 lines
5.2 KiB
C#

/** 版本信息模板在安装目录下,可自行修改。
* practiceenvironment.cs
*
* 功 能: N/A
* 类 名: practiceenvironment
*
* Ver 变更日期 负责人 变更内容
* ───────────────────────────────────
* V0.01 2022/5/24 19:44:04 N/A 初版
*
* Copyright (c) 2012 Maticsoft Corporation. All rights reserved.
*┌──────────────────────────────────┐
*│ 此技术信息为本公司机密信息,未经本公司书面同意禁止向第三方披露. │
*│ 版权所有:动软卓越(北京)科技有限公司              │
*└──────────────────────────────────┘
*/
using System;
namespace DataModel.Model
{
/// <summary>
/// practiceenvironment:实体类(属性说明自动提取数据库字段的描述信息)
/// </summary>
[Serializable]
public partial class practiceenvironment
{
public practiceenvironment()
{}
#region Model
private string _id;
private string _practiceid;
private string _name;
private int? _lat;
private int? _atskybright;
private int? _atnightbright;
private int? _wecirrus;
private int? _wecumulus;
private int? _wealtostratus;
private int? _weovercast;
private int? _atfog;
private int? _werain;
private int? _wesnow;
private int? _welightning;
private int? _wewind;
private int? _wewindd;
private int? _werainbow;
private string _memo;
private DateTime? _createtime;
private DateTime? _updatetime;
private bool _isdeleted;
private decimal? _field_decimal1;
private decimal? _field_decimal2;
private decimal? _field_decimal3;
private string _field_char1;
private string _field_char2;
private string _field_char3;
/// <summary>
///
/// </summary>
public string Id
{
set{ _id=value;}
get{return _id;}
}
/// <summary>
///
/// </summary>
public string PracticeId
{
set{ _practiceid=value;}
get{return _practiceid;}
}
/// <summary>
///
/// </summary>
public string Name
{
set{ _name=value;}
get{return _name;}
}
/// <summary>
///
/// </summary>
public int? Lat
{
set{ _lat=value;}
get{return _lat;}
}
/// <summary>
///
/// </summary>
public int? AtSkyBright
{
set{ _atskybright=value;}
get{return _atskybright;}
}
/// <summary>
///
/// </summary>
public int? AtNightBright
{
set{ _atnightbright=value;}
get{return _atnightbright;}
}
/// <summary>
///
/// </summary>
public int? WeCirrus
{
set{ _wecirrus=value;}
get{return _wecirrus;}
}
/// <summary>
///
/// </summary>
public int? WeCumulus
{
set{ _wecumulus=value;}
get{return _wecumulus;}
}
/// <summary>
///
/// </summary>
public int? WeAltoStratus
{
set{ _wealtostratus=value;}
get{return _wealtostratus;}
}
/// <summary>
///
/// </summary>
public int? WeOvercast
{
set{ _weovercast=value;}
get{return _weovercast;}
}
/// <summary>
///
/// </summary>
public int? AtFog
{
set{ _atfog=value;}
get{return _atfog;}
}
/// <summary>
///
/// </summary>
public int? WeRain
{
set{ _werain=value;}
get{return _werain;}
}
/// <summary>
///
/// </summary>
public int? WeSnow
{
set{ _wesnow=value;}
get{return _wesnow;}
}
/// <summary>
///
/// </summary>
public int? WeLightning
{
set{ _welightning=value;}
get{return _welightning;}
}
/// <summary>
///
/// </summary>
public int? WeWind
{
set{ _wewind=value;}
get{return _wewind;}
}
/// <summary>
///
/// </summary>
public int? WeWindD
{
set{ _wewindd=value;}
get{return _wewindd;}
}
/// <summary>
///
/// </summary>
public int? WeRainbow
{
set{ _werainbow=value;}
get{return _werainbow;}
}
/// <summary>
///
/// </summary>
public string Memo
{
set{ _memo=value;}
get{return _memo;}
}
/// <summary>
///
/// </summary>
public DateTime? CreateTime
{
set{ _createtime=value;}
get{return _createtime;}
}
/// <summary>
///
/// </summary>
public DateTime? UpdateTime
{
set{ _updatetime=value;}
get{return _updatetime;}
}
/// <summary>
///
/// </summary>
public bool IsDeleted
{
set{ _isdeleted=value;}
get{return _isdeleted;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal1
{
set{ _field_decimal1=value;}
get{return _field_decimal1;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal2
{
set{ _field_decimal2=value;}
get{return _field_decimal2;}
}
/// <summary>
///
/// </summary>
public decimal? Field_Decimal3
{
set{ _field_decimal3=value;}
get{return _field_decimal3;}
}
/// <summary>
///
/// </summary>
public string Field_Char1
{
set{ _field_char1=value;}
get{return _field_char1;}
}
/// <summary>
///
/// </summary>
public string Field_Char2
{
set{ _field_char2=value;}
get{return _field_char2;}
}
/// <summary>
///
/// </summary>
public string Field_Char3
{
set{ _field_char3=value;}
get{return _field_char3;}
}
#endregion Model
}
}