NewN_UAVPlane/Assets/Zion/Scripts/Adam/UIManager.cs

32 lines
580 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UIManager : MonoBehaviour
{
public GameObject[] plane;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void SwitchPanel(string name)
{
for (int i = 0; i < plane.Length; i++)
{
plane[i].SetActive(false);
if (plane[i].name == name)
{
plane[i].SetActive(true);
}
}
}
}