40 lines
952 B
C#
40 lines
952 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Competitioncontentpanl : MonoBehaviour
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{
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public Image Competitioncontent_panl;
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public Button off_botn;//关闭按钮
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public Button verify_botn;//确定按钮
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public Button cancel_botn;//取消按钮
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void Start()
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{
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Interactionbtn();//这个页面交互按钮
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}
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private void Interactionbtn()
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{
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off_botn.onClick.AddListener(() =>
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{
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Competitioncontent_panl.gameObject.SetActive(false);
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});
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verify_botn.onClick.AddListener(() =>
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{
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Competitioncontent_panl.gameObject.SetActive(false);
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});
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cancel_botn.onClick.AddListener(() =>
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{
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Competitioncontent_panl.gameObject.SetActive(false);
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});
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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