30 lines
729 B
C#
30 lines
729 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DefaultNamespace.ProcessMode;
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using UnityEngine;
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public class test : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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void Update()
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{
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if (Input.GetMouseButtonDown(0)) // 0 表示鼠标左键
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{
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); // 从鼠标位置发射射线
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RaycastHit hit;
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if (Physics.Raycast(ray, out hit))
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{
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Debug.Log("击中物体: " + hit.collider.name);
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MotionFramework.MotionEngine.GetModule<ProcessManager>().HandleClick(hit.collider.name);
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}
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}
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}
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}
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