Framework/Assets/test.cs

30 lines
729 B
C#

using System.Collections;
using System.Collections.Generic;
using DefaultNamespace.ProcessMode;
using UnityEngine;
public class test : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
void Update()
{
if (Input.GetMouseButtonDown(0)) // 0 表示鼠标左键
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); // 从鼠标位置发射射线
RaycastHit hit;
if (Physics.Raycast(ray, out hit))
{
Debug.Log("击中物体: " + hit.collider.name);
MotionFramework.MotionEngine.GetModule<ProcessManager>().HandleClick(hit.collider.name);
}
}
}
}