38 lines
826 B
C#
38 lines
826 B
C#
using Cinemachine;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CamController : MonoBehaviour
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{
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/// <summary>
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/// 静物球
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/// </summary>
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public GameObject paperBall;
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/// <summary>
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/// 是否越墙
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/// </summary>
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public bool isEnter;
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private void OnTriggerEnter(Collider other)
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{
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if(other.tag.Equals("Wall"))
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{
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if(isEnter)
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{
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paperBall.SetActive(false);
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isEnter = false;
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}
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else
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{
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paperBall.SetActive(true);
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isEnter = true;
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}
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}
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//else if(other.tag.Equals("Door"))
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//{
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// paperBall.SetActive(true);
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// isEnter = false;
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//}
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}
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}
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