修改铭牌弹窗

This commit is contained in:
huangjiayu 2023-09-17 11:49:18 +08:00
parent b041c3bd5f
commit 13d1868784
3 changed files with 6 additions and 10 deletions

View File

@ -19,7 +19,7 @@ public class NameplateController : MonoSingleton<NameplateController>
private void Start() private void Start()
{ {
AddNameplateClick(); Invoke("AddNameplateClick",5.0f);
} }
public void AddNameplateClick() public void AddNameplateClick()

View File

@ -31,7 +31,7 @@ public class ShowNameplate : MonoBehaviour
case "低压互感器铭牌": case "低压互感器铭牌":
multiple = 1.0f; multiple = 1.0f;
break; break;
case "¹â·ü²¢ÍøÄæ±äÆ÷_ÃúÅÆ": case "2号逆变器_铭牌_正确":
multiple = 3.0f; multiple = 3.0f;
break; break;
case "光伏板_铭牌": case "光伏板_铭牌":
@ -41,14 +41,10 @@ public class ShowNameplate : MonoBehaviour
Vector2 bg = NameplateController.Instance.NameplateImage.rectTransform.sizeDelta; Vector2 bg = NameplateController.Instance.NameplateImage.rectTransform.sizeDelta;
float x = bg.x / multiple; NameplateController.Instance.backTransform.sizeDelta = bg / multiple + new Vector2(40, 40);
float y = bg.y / multiple; NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg / multiple;
bg = new Vector2(x,y);
NameplateController.Instance.backTransform.sizeDelta = bg + new Vector2(40, 40);
NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg;
Vector2 mt = NameplateController.Instance.mtTransform.sizeDelta; //NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
NameplateController.Instance.DictextMeshPro[myName].text = "300"; NameplateController.Instance.DictextMeshPro[myName].text = "300";
NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true); NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true);

View File

@ -46390,7 +46390,7 @@ PrefabInstance:
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propertyPath: m_IsActive propertyPath: m_IsActive
value: 1 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
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