修改铭牌弹窗

This commit is contained in:
huangjiayu 2023-09-17 11:49:18 +08:00
parent b041c3bd5f
commit 13d1868784
3 changed files with 6 additions and 10 deletions

View File

@ -19,7 +19,7 @@ public class NameplateController : MonoSingleton<NameplateController>
private void Start()
{
AddNameplateClick();
Invoke("AddNameplateClick",5.0f);
}
public void AddNameplateClick()

View File

@ -31,7 +31,7 @@ public class ShowNameplate : MonoBehaviour
case "低压互感器铭牌":
multiple = 1.0f;
break;
case "¹â·ü²¢ÍøÄæ±äÆ÷_ÃúÅÆ":
case "2号逆变器_铭牌_正确":
multiple = 3.0f;
break;
case "光伏板_铭牌":
@ -41,14 +41,10 @@ public class ShowNameplate : MonoBehaviour
Vector2 bg = NameplateController.Instance.NameplateImage.rectTransform.sizeDelta;
float x = bg.x / multiple;
float y = bg.y / multiple;
bg = new Vector2(x,y);
NameplateController.Instance.backTransform.sizeDelta = bg + new Vector2(40, 40);
NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg;
NameplateController.Instance.backTransform.sizeDelta = bg / multiple + new Vector2(40, 40);
NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg / multiple;
Vector2 mt = NameplateController.Instance.mtTransform.sizeDelta;
NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
//NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
NameplateController.Instance.DictextMeshPro[myName].text = "300";
NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true);

View File

@ -46390,7 +46390,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 5475814894836966473, guid: 74bae246c73626f4d80059eda580593f, type: 3}
propertyPath: m_IsActive
value: 1
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 74bae246c73626f4d80059eda580593f, type: 3}