Merge branch 'master' of https://git.lgzn.space/zhuyayu/E_ElecCompetition
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commit
65ba84e688
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@ -44,7 +44,7 @@ public class ShowNameplate : MonoBehaviour
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NameplateController.Instance.backTransform.sizeDelta = bg / multiple + new Vector2(40, 40);
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NameplateController.Instance.backTransform.sizeDelta = bg / multiple + new Vector2(40, 40);
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NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg / multiple;
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NameplateController.Instance.NameplateImage.rectTransform.sizeDelta = bg / multiple;
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//NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, mt.y);
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NameplateController.Instance.mtTransform.sizeDelta = new Vector2(NameplateController.Instance.backTransform.sizeDelta.x, 100f);
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NameplateController.Instance.DictextMeshPro[myName].text = "300";
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NameplateController.Instance.DictextMeshPro[myName].text = "300";
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NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true);
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NameplateController.Instance.DictextMeshPro[myName].gameObject.SetActive(true);
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